What Sets The LEGO Ninjago Movie Video Game Apart From Other LEGO Games
The LEGO video game franchise has been very successful by employing the same formula over several different titles. However, one upcoming game, based on an upcoming movie, is going to change things up. The LEGO Ninjago Movie Video Game has a really long and frustrating title, but what it lacks in originality there it will more than made up for with new LEGO gameplay. This title will trade in the traditional linear level for an open world and it will emphasize combat like no other LEGO game previously. While at San Diego-Comic Con, I had the opportunity to speak with the game's producer, Tim Wileman, and he told me that the combat would be something special.
Most LEGO games, especially those that have movie tie-ins like the LEGO Star Wars games, have some of the most simplistic combat imaginable. It's usually a single button that you hammer on and hope that you kill the bad guy before they kill you. The combat of The LEGO Ninjago Movie Video Game is much more involved. Each of the different Ninjago characters that players can control has a different weapon, leading to different play styles, but in all cases, the focus is on combining moves together to create combos. Greater combos reward players with more studs to collect and more studs give you the ability to unlock additional special moves for each character.
In addition to massively overhauling the combat of the game, The LEGO Ninjago Movie Video Game also makes a major change to the area in which you'll use that combat. Gone is the linear A to B level design, replaced with eight different open world environments. No longer will players be limited in their ability to explore the game world. Wileman explained...
The LEGO Ninjago Movie Video Game will be out September 22, 2017, the same day as the movie it's based on, so you check out the next big LEGO movie and then recreate those events in the game.
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CinemaBlend’s resident theme park junkie and amateur Disney historian, Dirk began writing for CinemaBlend as a freelancer in 2015 before joining the site full-time in 2018. He has previously held positions as a Staff Writer and Games Editor, but has more recently transformed his true passion into his job as the head of the site's Theme Park section. He has previously done freelance work for various gaming and technology sites. Prior to starting his second career as a writer he worked for 12 years in sales for various companies within the consumer electronics industry. He has a degree in political science from the University of California, Davis. Is an armchair Imagineer, Epcot Stan, Future Club 33 Member.
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