Irrational Games has released the minimum and recommended system requirements for BioShock Infinite. You'll need at least 20GB of hard drive space in order to run the PC version of the shooter.
To help PC gamers tweak the game's settings for maximum performance, Irrational is also releasing a benchmark tool. This tool allows you to perform fly-throughs of scenes from Infinite. You'll be able to test various options such as graphics quality and resolution during the fly-throughs.
"Along the way the benchmark mode captures minimum, maximum, and average framerate over 500 millisecond intervals, along with the name of the scene being captured, technical director Christopher Kline told PC Gamer. "When the benchmark ends, it writes out a small spreadsheet in .csv format that you can analyze or graph in any way you want. The spreadsheet also contains the value of all relevant settings that were in effect at the time of the benchmark, so people can compare apples to apples."
While the game doesn't require DirectX11, those of you with DX11-capable video cards will be able to enjoy enhanced visuals. For example, the game utilizes DirectX11's Shader Model 5 to produce more realistic shadows.
The full system requirements are below. Infinite will hit the PC as well as consoles in March.
Minimum
- OS: Windows Vista Service Pack 2 32-bit
- Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
- Memory: 2 GB
- Hard Drive: 20 GB free
- Video Card: DirectX10 Compatible ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 3000 Integrated Graphics
- Video Card Memory: 512 MB
- Sound Card: DirectX Compatible
Recommended
CINEMABLEND NEWSLETTER
Your Daily Blend of Entertainment News
- OS: Windows 7 Service Pack 1 64-bit
- Processor: Quad Core Processor
- Memory: 4 GB
- Hard Drive: 30 GB free
- Video Card: DirectX11 Compatible, AMD Radeon HD 6950 / NVIDIA GeForce GTX 560
- Video Card Memory: 1024 MB
Staff Writer at CinemaBlend.
Babygirl's Director Explains Why Working With Intimacy Coordinators Is Like Working With Stuntmen
Harrison Ford Revealed The Project He's Felt The Most 'Comfortable' And 'Confident' Working On, And It Makes So Much Sense
The Story Behind Joe Pesci Accidentally Biting Macaulay Culkin While Filming Home Alone And Scaring Him