Capcom Copying Street Fighter X Tekken From Xbox 360 To PC, Problems And All
So you know how Capcom said they had no time and no resources to add-in pair-play for the Xbox 360 version of Street Fighter X Tekken? Well, Capcom's senior vice president Christian Svensson has admitted that all the working, missing and broken features from the Xbox 360 version of the game will make it into the PC version of the game, which means no local pair-play. How's that for quality assurance?
DSO Gaming was vigilant enough to stay on top of all things Svensson by picking up the quote from the Capcom Unity boards, where the vice president seems to enjoy doing a lot of PR for the company, with Svensson clarifying if the PC version would have the advertised pair-play feature that was mysteriously missing from the Xbox 360 version of the game, saying...
Ahaha...DSO Gaming made the astute observation pointing out that the PC developer has up until May to make all sorts of changes, fixes and additions to the game given that QLOC, according to the Examiner, is a separate team handling the PC port, which also will not have any mod support from Capcom either. So yeah Svensson, why is the PC port being gimped of an advertised feature? It won't be out until May 11th!
Anyways, it gets better...Capcom won't be releasing the game stateside at local retailers. That's right, Europe will get a boxed copy of the game but there will be no physical disc-based versions of the game available at North American retail outlets, with Svensson saying...
Yeah, like someone is going to pay $100 to have Street Fighter X Tekken shipped from Europe? Anyways, this kind of begs the question: what about the 12 disc-locked characters and numerous other goodies that were stored away on the game? Will they be included in the game's digital download but locked away on our hard-drives or will it be stripped and resold on the digital marketplace? Given that the company is too lazy to even fix the pair-play even after having two additional months to work on the game for PC, I tend to doubt they would invest time into actually stripping the DLC from the digital package...then again, maybe that's where all the time is being spent.
Anyways, I can honestly say that this situation has gone from infuriating to outright laughable, especially on top of the Asura's Wrath DLC ending farce. It's not bad enough that hackers caught Capcom with their pants down, but every subsequent business decision thereafter basically seen the company with one hand up their butt and the other jiggling their junk in front of a bunch of school kids during recess. In other words, it's become embarrassingly asinine and makes the higher ups come across as satirically inept.
The company also seems to be in a bit of a scramble with the DLC issue, probably just hoping it goes away. Rumors have it that they can't sell all the DLC for PS3 or Xbox 360 due to an exclusivity deal with Sony, which prohibits them from selling certain parts of the disc-locked content until the release of the PS Vita version of the game, in hopes of further boosting the appeal of Sony's new handheld. It hasn't been confirmed yet but all the signs point to this being the situation.
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Anyways, some of the disc-locked content will be released (or unlocked) for free while others will carry a price tag, beginning April 3rd, next week. For more info feel free to visit the Official Website.
Staff Writer at CinemaBlend.