EA Sports UFC Review Round-Up: Graphics Are Praised, Submissions Are A Mixed Bag
The reviews are piling in for EA Canada's EA Sports UFC, the first of what hopefully becomes a long-running franchise. The results are mostly positive (even more-so than what I had been anticipating) with a lot of reviewers praising the graphics and stand-up game, while others lamented the submissions and some frame-rate hiccups.
Originally, I was worried that some casuals would get into the game, put in a few hours, hate it and then rag on it in their review. Much to my surprise the reviews are of a higher quality than what I was expecting.
[[ http ea_sports_ufc_review.html reviews www.videogamer.com ]] Videogamer.com has one of the more detailed follow-up features that accompanies the review, which explains many of the game's shortcomings and why they scored the game a 6 out of 10. While their initial review is rather short and somewhat scathing, it does point out a lot of what gamers might be looking forward to in a sports title. They mention that there is a lack of modes outside of quick fight, online, career mode and the tutorial.
They also mention that the create-a-fighter mode is extremely limited if you don't use the Game Face feature, preventing players from really exploring certain creative outlets for wacky fighters such as pro-wrestlers, singers or other sports stars. This was a common issue that some of the other reviewers mentioned as well.
Videogamer also knocks the game's grapple system, something that was also put down by Canadian Online Gamers. While Canadian Online Gamers liked the stand-up game, the career mode and the graphics, they only scored it a 79 out of 100, mostly due to the blocking system and the submissions, where they wrote that...
[[ http ea_sports_ufc_review.html reviews www.videogamer.com ]]
VGRevolution had an opposite take on the submission game, giving the game a 9.0 out of 10 and praising the game's graphics and sound, but specifically saying that they liked the submission system because it was “streamlined very well.”
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Game Revolution, scoring the game a solid 4.0 out of a 5, shared a similar view with VGRevolution, though with a bit more reluctance, writing that...
[[ http ea_sports_ufc_review.html reviews www.videogamer.com ]]
I will interject here and say that Game Revolution really has it right with the submission and grapple system. It does come off “strange” when you first get introduced to it, but after spending a week trying to understand it, it makes perfect sense. EA found a way to balance a system that's fair for the person in the submission and the person applying the submission so it's not just some random button-mashing fest for either player. You have to pay attention, you have to stay calm and you have to know what you're doing (for both the aggressor and the defender).
DarkStation has a very thorough review of EA Sports UFC, scoring it 4.5 out of 5, noting that it's a “very good start” for what's hopefully going to be a fleshed out series of games. They do get more into the nitty-gritty of the performance issues, noting that frames do drop at times. The issue of frame-rate pops up a couple of times in the reviews, but usually it's not a common-enough occurrence to damage the game's aim for fun.
A few of the reviews did note that there is no option to create female fighters, and that the lack of being able to play the real-life UFC fighters in a career mode was disappointing. Otherwise, the game appears to have scored rather favorably in the eyes of most reviewers, which is more than what I was expecting.
EA Sports UFC is available right now for $59.99 on both the Xbox One and the PS4.
Staff Writer at CinemaBlend.
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