LucasArts Unleashes The Force On Wii
We’ve been hearing tantalizing news of a Wii game that will take full advantage of the Wii Remote to allow players to wield a lightsabre. Unbeknownst to us, except for a tickle in our spine, that game would be Star Wars: The Force Unleashed. LucasArts has announced that a Wii version of the game is in development.
In order for this port to happen, some major changes have to be made to the game we’ve been hearing about for months. Pixelux’ Digital Molecular Matter and the euphoria behavioral simulation are just not going to be there. I’d like to say that they could at least attempt to bring an abridged version of those technologies to the Wii, but that isn’t the case. No one seems willing to try and push the Wii to its limits at the moment, and the most likely reason is that efforts are being pushed in other areas of the Wii port.
Like what? Krome, who is developing the PS2 version as well, will be focusing the game mechanics around motion control. We’ve been looking forward to all the fancy force tech that The Force Unleashed has promised, and all we can hope for is that the lightsabre controls are highly refined. ”"We've worked hard to make the Wii version of the game unique in order to truly let you unleash the Force,” said Jim Ward, President of LucasArts. Funny, we thought all the technology in the 360 and PS3 versions was going to do that.
The Wii version will also boast an exclusive Duel Mode that pits players against one another in a test of their lightsabre skills. Let’s hope LucasArts can use their own powers to get this mode online, and not suck.
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