Metal Gear Online Is Adding A New Playable Character, Get The Details
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A new playable character and a pair of new maps are coming to Metal Gear Online in March, offering players a couple of new playgrounds to go to war on, alongside a new combatant that doesn't really say all that much.
In case that teaser was a bit too vague, Metal Gear Solid V's mute sniper, Quiet, will soon be a unique character available in the game's multiplayer component, Metal Gear Online. If that's still not ringing a bell, you may also remember Quiet as the soldier who inexplicably ran around the battlefield almost naked. And before you try to argue that MGSV offers a reason for Quiet's lack of attire, I'm going to go ahead and get started on an exaggerated eye roll.
The announcement was made official via Twitter, where Konami pulled back the curtain on Metal Gear Online's next bit of content.
Unfortunately, we don't have an exact date for launch just yet, but “March” is only a few weeks away, so we probably won't have to wait too long before diving into the new content. Heck, we might even get a more concrete date tomorrow, which is when Konami is promising a recap on the upcoming DLC and more.
Along with Quiet as a playable character, you also have three new multiplayer maps to look forward to in MGO. These include the Rust Palace, the Azure Mountain and the Coral Complex. While most of MGO's maps are unique to multiplayer, these settings are pulled directly from the single player campaign. That's not something to gripe about, really, as the all of those camps and facilities in the game were designed well from the start and will likely be a perfect fit for player-vs-player combat.
In case this whole “Unique Character” tag is confusing, MGO has a roster of playable characters that you can't just pick from at will. Random players are given the option to control a Unique Character before heading into a match, and they all come with their own set of weapons and abilities. It's a pretty nifty feature and it's always a delight when you're picked for a Unique Character slot. Also, this system will prevent, say, 12 Quiets running around the battlefield.
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Outside of an exact launch date, the piece of info most MGS fans are interested in is whether or not a price tag will come attached to this new content. We suppose it could make sense for Quiet, but for-pay maps are falling by the wayside these days, as they tend to fragment the player community.
Hopefully we'll have some additional details starting tomorrow.
Staff Writer for CinemaBlend.
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