Supergiant Games' action RPG Bastion garnered strong sales and glowing reviewers. However, Supergiant's Greg Kasavin says that the studio doesn't plan to create a sequel.
"Our stance around what we want to do in the future hasn't changed in light of Bastion's success," Kasavin told Eurogamer. "Thankfully Bastion has performed well enough to give us the resources to create another game on our own terms, meaning we can self-fund the project and take the time we need to get it right."
Last week, the developer announced that the RPG has now sold over half a million copies. The PC and 360 versions currently have Metacritic scores of 87 and 86, respectively.
It's possible that Supergiant may create a follow-up some day. However, they have no desire to simply cash in on the predecessor's acclaim. Instead, Kasavin says, they'll return to the series when they want to.
"We always intended for Bastion to be a stand-alone game though we did aim to create a rich world for it that could potentially support other stories. I don't know if we'll ever go back to the world of that game, though if we do it will be at a time when the team wants to do that more than anything else. It can't just be a financially motivated decision because that's not how Bastion was created in the first place."
"Ultimately we have a lot of ideas for our future and feel that creating a sense of surprise in all our games is very important," Kasavin added.
Supergiant has yet to announce what they're working on instead of Bastion 2. In the same interview, Kasavin did mention that the core development team from Bastion is still intact. They're waiting until their next project is further along before they announce anything.
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