PlayStation 4 Gets Middleware Support From Geomerics
Hey, remember Geomerics? You know, the company behind high-end lighting solutions for some of the biggest games on the market? They've worked on lighting mechanics for games like Medal of Honor, Need for Speed: The Run and the Frosbite 2.0 powered Battlefield 3. Well, today they've announced that their middleware suite will be available to developers working on PS4 titles.
Co-founder Dr. Chris Doran talked briefly about the possibilities of Geomerics' Enlighten technology for next-gen consoles, mentioning that...
Some of you might remember a while back that we asked about the possibility of next-gen consoles reaching the lighting and shadow fidelity of James Cameron's Avatar, in which Doran's response caused quite a stir.
Nevertheless, the PS4 is being made very developer friendly and Sony has made it their goal to incorporate as many easy-access-doors to the PS4's hardware to enable developers to bring to life their projects with far less constraints than this current-generation of console gaming.
You can see Geomerics' Enlighten engine working out and flexing muscle in the upcoming Dragon Age 3. For more information feel free to visit the Official Website.
CINEMABLEND NEWSLETTER
Your Daily Blend of Entertainment News
Staff Writer at CinemaBlend.
Tom Felton Had To Bleach His Hair Hundreds Of Times To Play Draco Malfoy, But I Was Shocked To Find Out How Few Minutes He's Actually In All 8 Harry Potter Movies
I Decided To Rewatch Moana Ahead Of The Sequel, And I Need To Talk About Why Moana Stands Out Among Disney Princesses
The Best Horse Movies And How To Watch Them