Project CARS Launch Trailer Is Tailored For Excitement
The new launch trailer for Project CARS, the crowd-funded simulation racer from Slightly Mad Studios, has gone live. Majority of the first portion of the trailer is spent waxing stats for the game while the rest of the trailer is all about the visual splendor of the game's impressive roster of cars.
The trailer appropriately points out that the game has been crowd-funded by more than 80,000 dedicated racing simulation fans, all wanting to see a return to form of the high-end racing games that helped define generations in the past. Games like TOCA, Viper Racing and GT Racing used to be top dogs back in the day on PC, but over the years the simulation genre faded into the background while console gamers enjoyed regular outings in the Gran Turismo and Forza Motorsport series.
Not only did racing gamers really want to see the PC get a thorough, well made racing simulation title but they also really wanted one for the Wii U. Many Nintendo fans have wanted something more simulation oriented for Nintendo's console since Nintendo hasn't been well known for housing simulation games on their home consoles.
Funnily enough, the Wii U version of Project CARS will be MIA when the game launches this week. Yes, that's right... Project CARS is launching this week for the Xbox One, PS4 and PC. The launch trailer helps hammer home that point. On the upside Slightly Mad Studios has commented to the community that news on the very mysterious Wii U version of the game will be detailed soon.
As for the game itself, gamers can expect to test their racing mettle across 100 unique, precisely modeled tracks based on 1:1 laser scans that Slightly Mad Studios' technicians and engineers traveled around the world to capture in person. That's some serious attention paid to detail.
The game also sports more than 80 racing machines and has real-time day and night transitions, along with dynamic weather. One of the really cool aspects about the game is that since it has a dynamic weather system players will find themselves sometimes racing at night only to have it drizzle throughout the event; players might also find themselves facing down against a violent thunderstorm, only to have it clear up when the clouds pass only moments later. It's an intricate system that adds tons of variety and unpredictability to the game.
A lot of gamers are wondering how well Project CARS will stack up to the likes of Forza and Gran Turismo. Slightly Mad Studios is a veteran studio, known for their Need for Speed: Shift games, so they definitely know their way around the design sphere. I'm sure we'll see the reviews for the game pop up soon and that will give gamers an idea as to whether or not the game will be an appropriate rival for Sony and Microsoft's established racing franchises.
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You can pick up a copy of Project CARS later this week in both Europe and North America. You can learn more about the game by paying a visit to the official website.
Staff Writer at CinemaBlend.
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