Watch Dogs Wii U Delay Explained And It's Good News
Usually a multiplatform game delay for a specific console spells doom and gloom. Remember Aliens: Colonial Marines for the Wii U? Or Crysis 3? Well, thankfully that's not the case with Watch Dogs.
Unlike Sega or Electronic Arts, Ubisoft has been fairly forthcoming to explain exactly why the Wii U version won't be launching with its multiplatform brethren.
Firstly, the delay for Watch Dogs required Ubisoft to shift around some of their staff, and as noted in an article by Eurogamer, that meant pulling some of the programmers from Ubisoft's Bucharest studio to work on the PS4 and Xbox One versions, with creative director Jonathan Morin stating that...
Polygon captured a slightly more in-depth view of the topic, speaking with senior producer Domnic Guay, who better clarified Morin's statements by claiming...
This is great news, because we recently found out that the Wii U – unlike the PS4 and Xbox One – really does have some secret sauce left to unlock. I know MisterXMedia would have his blind followers believe that the Xbox One has some secret juice the developers can secrete out of its ESRAM, like farmers milking some kind of green fluid out of a cow, or some guy getting home with a woman of the night, only to find out she has a “banana surprise”, but let's be real here people...
The Xbox One doesn't have a “banana surprise”. That's why The Forzaning exists.
Ubisoft wants to take advantage of the Wii U's hardware capabilities, and avoid a Forzaning. They're admitting the delay was because they had to pull some resources from the Wii U version because it's getting special treatment; that's excellent news for Wii U owners.
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Also, Guay explains that the Wii U wasn't originally on the development table with the other platforms, since it launched later into their development cycle, saying...
As for how well the game will look on the Wii U? Well, don't expect the 4K resolutions like the PC version. Morin revealed to Eurogamer that they're focusing on bringing the game's strong interactive mechanics to life on Nintendo's platform, and that the movie-cinematic graphics aren't their focus...
Well, I think that's all we could ask for... from the Wii U.
A lot of studios have been giving the console the cold shoulder, and it's good to see that Ubisoft wants to take time to do right by the console instead of doing a quick and dirty port, which has become a staple in the AAA sector.
Right now, the Wii U is the dark horse in this eighth gen race, and it has a very strong 2014 line-up, including Mario Kart 8, Monolith Soft's X and Super Smash Bros U. I'm glad Ubisoft is delving deep into the Wii U's secret sauce, because it's just what the system needs right now. What's more is that Polygon and Guay seem to think that the release for Watch Dogs will be within 2014 for Nintendo's system, so that's good news, too.
2014 really could be the year of the Wii U... and it all gets going on May 30th.
Staff Writer at CinemaBlend.
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