The Big Thing Lucasfilm Learned From Star Wars: Galaxy’s Edge That Helped Build The New Star Wars Hotel
How Star Wars: Galactic Starcruiser creation was influenced by Galaxy's Edge.
Theme parks have always been about making guests feel like they were part of a story being told by using an attraction to put them right in the middle of things, but in recent years we’ve seen that taken to a new extreme. From Universal’s Wizarding World of Harry Potter to Disney World’s Star Wars: Galaxy’s Edge at both Walt Disney World and Disneyland, we’ve seen theme parks not simply build immersive rides but entire lands that want you to feel like you’re inside the story. And now Disney has pushed things even further with Star Wars: Galactic Starcruiser.
While Star Wars: Galaxy’s Edge allows Star Wars fans to enter their own Star Wars adventure for a few hours, Galactic Starcruiser lets them do it for a couple of days. It’s an entirely new and different way to create a themed entertainment experience, but it started with creating Galaxy’s Edge. During my recent visit to Galactic Starcruiser I asked Matt Martin of the Lucasfilm Story Group what they learned following the opening of Galaxy’s Edge that helped them develop the story for the Starcruiser, and he told me that character interactions were the key. Martin explained…
Vi is a character that you might meet wandering around Star Wars: Galaxy’s Edge. She’s a Resistance spy, created by author Delia S. Dawson, and if you come across her she might ask you for help, maybe by distracting some Stormtroopers so she can get past them. It can be a fun little thing to do but it’s a brief encounter and there isn’t much else like it to do inside Galaxy’s Edge.
Part of the reason for that is that the sort of character interaction that you get on the Galactic Starcruiser simply can’t happen inside the theme park land. It would be too difficult to give deep and meaningful character interactions for individual guests when thousands of people are wandering in and out of Galaxy’s Edge every single day.
By moving the experience into the finite space of Galactic Starcruiser, guests don’t just interact with the characters but get to know them, and the character’s get to know the guests in turn. This creates a depth to the story that wouldn’t exist otherwise.
Of course, getting this level of themed entertainment is not cheap. But there is certainly hope for the future. In the same way that Star Wars: Galaxy’s Edge was the pilot for the Galactic Starcruiser, Imagineers and other storytellers can take what they learn from the Starcruiser and improve and iterate on it again for whatever the next big thing is. Some of this will certainly come back to the theme parks, or could otherwise become part of experiences that might be more accessible to more guests.
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CinemaBlend’s resident theme park junkie and amateur Disney historian, Dirk began writing for CinemaBlend as a freelancer in 2015 before joining the site full-time in 2018. He has previously held positions as a Staff Writer and Games Editor, but has more recently transformed his true passion into his job as the head of the site's Theme Park section. He has previously done freelance work for various gaming and technology sites. Prior to starting his second career as a writer he worked for 12 years in sales for various companies within the consumer electronics industry. He has a degree in political science from the University of California, Davis. Is an armchair Imagineer, Epcot Stan, Future Club 33 Member.